Cadence & Slang (Updated)
Nick Disabato, user experience designer at Groupon, is working on a book about interaction design. He explains what the book is about:
Cadence & Slang is a style guide for good interactions. (…)
For better or worse, only a handful of significant interaction models have really gained traction in the past few decades. For example, in my daily life, I usually use just two: the keyboard-and-mouse of my computers, and the touchscreen on my phone. And while these models may change in the long term - I don’t expect people to use mice forever - they’re around for long enough, with enough products written for them, that conventions arise and rules can be codified. Fitts’s law, for example, is at its most useful when designing any interfaces that are controlled by a mouse.
Disabato is using Kickstarter for fundraising in order to be able to independently publish and distribute his book. The project needs to be funded by Dec 4th, and he’s currently halfway to his goal. I think his book sounds interesting. If you agree, why not help him out a bit.
Update: The book has been funded. Congratulations, Nick, and thanks to everyone who helped.
Update 2: You can learn more or preorder a copy at cadence.cc.
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